}
COD_BO4.jpg

Copy of Call of Duty : Black Ops 4

Asset / Environment modeling and texturing and Layout

 

For COD : Black Ops 4 we got to work on the complete Firebreak specialist cinematic introduction

 
Firestarter3.jpg

Assets & Layout

A lot of the work was to get the assets and layout polished and fitting to the different location briefs.

3 environments spanning 2 different locations, Singapore and Prague.

So collecting references from historical sources was a key point of the process.
 

Since the universe was a distopian future and and some of the shots where taking place in the past, we had to rely on a real life references to give authenticity to the locations.

 
COD WW2 trim (0;00;00;17).jpg
Firestarter2.jpg

Environments

Layout and set dressing was the main aspects we where focusing on, and also detailing the assets and elements that would be in the closeup shots to give them look and feel.